This page collects information about my scholarly work: research, exposition, computational projects, public mathematics writing, and other academic projects.

Computational Cops and Robbers

My current research focuses on pursuit-evasion games on graphs, especially Cops and Robbers and its variants. I am particularly interested in computational approaches to cop number, lazy cop number, capture time, optimal strategies, and visualizations of gameplay.

This work includes SageMath code for computing cop numbers and capture times, experimental tools for generating strategy data, and ongoing undergraduate research projects related to graph products and optimal play.

Visit the Computational Cops and Robbers page.

Mathematics of Voting and Elections

An Introduction to the Math of Voting Methods book cover

My work in voting theory focuses on voting methods, apportionment, and democratic decision-making, especially for general audiences and quantitative reasoning students.

In 2022, I published An Introduction to the Math of Voting Methods, an accessible introduction to the mathematics behind voting systems and electoral systems.

The book was selected as a finalist for Chalkdust Magazine's Book of the Year 2022 and was reviewed by the magazine as part of its annual awards coverage.

Highlights

Visit the Mathematics of Voting and Elections page.

Numeracy and Quantitative Literacy

If you’re a mathematics educator who’s interested in lesson plans that use current events, news articles, and social media posts to teach quantitative reasoning and mathematics content, check out the Eventmath project.