Brendan W. Sullivan

I am a mathematician and educator interested in graph theory, voting methods, quantitative reasoning, puzzles, and the use of computation to explore mathematical ideas.

My current research work focuses on Cops and Robbers games on graphs, including computational tools for cop number, capture time, and optimal gameplay strategies.

Use the navigation above to learn more about my teaching, scholarship, and puzzle projects. From any page, click my full name in the upper-left corner to return here.

Computational Cops and Robbers

SageMath tools, visualizations, and research notes about pursuit-evasion games on graphs.

Teaching and Quantitative Reasoning

Course information, teaching notes, and reflections related to mathematical reasoning, assessment, and undergraduate learning.

Voting Methods and Elections

Expository writing and resources about the mathematics of elections, voting methods, and collective decision-making.

Puzzles

Mathematical crosswords, published puzzles, and notes on playful mathematical thinking.

Recent Notes

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